Robotics

Robotics

Math and science will become real and relevant to children, as they investigate, experiment and learn how to build simple LEGO models with our ‘Robotics for Preschoolers’ programme.

Key Objectives:

  • Learn math and science concepts through exploration
  • Understand the basics of robotics
  • Design and create simple models with movements
  • Work with peers to create stories and solutions
  • Develop an interest in math, science and technology

Age: 5 to 6
Duration: 1 hour
Number of sessions: 8 per term

  • Strong emphasis on STEM (Science, Technology, Engineering and Math) subjects in Singapore
  • Shift in Singapore’s education system away from academics towards applied learning and holistic development of students

 Curriculum Approach

Our programme puts scientific discovery in the hands of the children. Concepts are simplified for younger students and lesson activities are also tailored to meet their needs.

Our curriculum is based on a 3-step approach – explore, create and share.

Explore
Children will explore different themes through video clips, picture talk, games, stories and discussions.

Create
Children will build, programme and modify a variety of small-scale LEGO models.

Share
Our instructor will help children to document their learning journey through drawings, photos and videos. The children will also share what they have learnt with their peers through show-and-tell.

Curriculum Outline

Basics of robotics

  • Meet Milo, the Science Rover
  • Learn how to build Milo
  • Discover how to programme different movements
  • Find out how to create a motion sensor and tilt sensor

Guided Projects

Guided Projects are based on real-world themes that students will find engaging and relevant:   

Speed

Investigate what factors make a car go faster to predict future motion.

 

Prevent Flooding

Design an automatic LEGO floodgate to control water according to various precipitation patterns.

 

Structures

Examine how to make a building more resistant to earthquakes by constructing an earthquake simulator.

 

Pulling

Investigate the effects of balanced and unbalanced forces on the movement of an object.

 

Drop and Rescue

Design a device to reduce impact on humans, animals and the environment after a weather-related hazard.

 

Recycling

Design a device that will sort objects, based on their physical properties, including their shape and size.

 

Pollination

Show the relationship between a pollinator and flower during the reproduction process.

 

Frog’s Metamorphosis

Model a frog’s metamorphosis and identify the characteristics of the organism at each stage.

 

Open Projects

Open Projects are semi-guided projects, where students will use their imagination to create and build robots, based on the given themes.    

 

Predator and Prey

Create a LEGO representation of the behaviors of several predators and their prey.

 

Animal Expressions

Build a model that represents the different communication methods in the animal kingdom.

 

Extreme Habitats

Create a model that demonstrates the influence of the habitat on the survival of some species.

 

Space Exploration

Design a LEGO prototype of a rover that would be ideal for exploring distant planets.

 

Hazard Alarm

Create a LEGO prototype of a weather alarm device to reduce the impact of severe storms.

 

Cleaning the Oceans

Build a LEGO representation of a device that will help people remove plastic waste from the ocean.

 

Wildlife Crossing

Create a LEGO prototype to allow an endangered species to safely cross a road or other hazardous areas.

 

Moving Materials

Design a LEGO prototype of a device that can move specific objects in a safe and efficient way.